Thursday, 24 October 2013

Sound and Microphone

Sound - Silence
- Writing
- Air con
- Foot steps
- Breathing
- Pen Lids
- Upstairs
- Door
- Talking

( There is Never silence)

* Hard walls, Sound bounces
* Soft walls, Sound fades

Things you need to think about
- Back ground noise
- Live Sound
- Music
- Sound editing
- ADR/looping

* Ambient Sound
* ADR
* Diagetic
* Non-diagetic
* Foley

AIFF - best for dialogues.

Z1 + Z5 = Omni directional + ambient Sound

Clip Mic - Directional
Range (Mouth full)

Hand Mic - Versatile

Boom Mic - Directional

Me and my group got given a task to what camera we would use for this feature film.
 - Gangsters in restaurant

We all had agreed we would use the Boom mic.
-Over head of the characters dialogue
-Pointing down

Lights

Hard light- direct, focus
Soft light- Even, Spreads - lamp shades

3 point lighting

*Back light - Hard
*Key Light - Hard (Atmosphere)
*Fill Light - Soft

A alternative cheap way to reflect light.
- Mirrors
- Cardboard wrapped in tin foil


1. Pick a scene 
2. Analyse it
3. Test shoot
4. Re-produce a shot

Glen Gary Gloss
- Looks normal lighting

  • lamp shades
  • Ceiling light
  • Dull
  • Fill
  • Light on half of the face
  • Shadow changed
  • See Car lights


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